Company Of Heroes Great War Mod
The pockmarked fields of northern France have proven paradoxically fertile ground for modders in the past. Camtasia studio 8. Battlefield 1942 and Napoleon: Total War were both beneficiaries of sweeping conversions – mods that changed their very nature to realign their mechanics with a very different form of warfare.
TGW 1918 is a WW1 modification for Company of Heroes, focusing on the last year of the First World War. Currently it features the British Expeditionary Force. The Great War is a modification for Company of Heroes meant to bring the war two decades earlier. This mod focuses on the later years of the First World War. Currently the two teams will be the British Expeditionary Force against the German Empire, however with time the team will try and bring some more nations in, such as France and Austria.
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The Great War does the same for Company of Heroes, shifting Opposing Fronts to a Western front fought two decades earlier. It models the clashes of the British Expeditionary Force and the German Empire from March 1918 to the armistice, and hit 1.0 over the weekend.
The Great War dev team’s chosen period takes in the Spring Offensive, the second battle of the Marne and the Hundred Days offensive, allowing the mod to incorporate as many different weapons and vehicles as possible while accurately representing the tactics and aesthetics of the final phase in a changing war.
“It makes fighting on stock maps more believable as in 1918 there were plenty of engagements far away from trench systems, from the flat fields around Amiens to the streets of Cambrai and the deep woods of the Argonne forest,” write the team on their moddb page.
“It also makes the specific gameplay of Company of Heroes easier to adapt as by 1918 advanced small squad tactics had already been well developed and refined by all belligerents.”
Belligerents. Ace. While this is still Company of Heroes, the dev team have allowed the mod’s specifics to be guided by the shape of the war at the time. That means the English are geared primarily towards defence and entrenchment, while the Germans are better suited to all-out offense, particularly in the late game.
You’ll see much of what’s been converted in the video below, including new weapons, vehicles, artillery, planes and uniforms, as well as some of the more unusual specifics relating to trenches, poison gas and melee.
The Great War doesn’t feature a new single player campaign. What it does have is support for single and multiplayer skirmishes, including automatch, and two new maps – Fromelles and Villers-Bretonneux. What’s more, it’s been translated in full to German, Spanish, Polish, Russian and French.
Download it here. And let us know how you get on, won’t you? We like the sound of your voices even more than our own.
Battle of the Bulge is a mod for Company of Heroes: Opposing Fronts created by BotB Mod Team. This project focuses exclusively on the battles in Belgium and Luxemburg, December 44 - January 45. It converts the Summer/Normandy Scenario of CoH into a winter scenario along with winter Maps, Skins and units.
Lots of emphasize has been laid on the look of the Mod. All skins are as accurate as possible, from uniform detail to unit marking. EACH soldier in a squad has individual uniforms and equipment. Occlusion effects, team colors, even territory borders and selection markers have been removed for visual authenticity. Furthermore, the Mod's aim is to combine CoH game play with more realism and it tries to reflect the battle properly. Therefore Panzerelite and Brits have been taken off the game ( Brits will show up as doctrine reinforcements, though ). You can call in battlegroups which have originally taken part, like the 14th Cavalry Group or the infamous Kampfgruppe Peiper.Tons of changes have also been done to unit stats, gameplay and doctrines. The units you can produce depend on the doctrine you choose.
The overall game changes are too many to mention, here are some extracts:
- More than 30 completely new winter maps, mostly historical battlegrounds, designed from photos and maps.
- some maps even have dynamical weather, which influences units sight range, battle performance and movement speed.
- Tons of new unit models ( Sturmtiger, Jagdpanzer IV, Panzerwerfer 42, M21 Mortar Halftrack, M36, Sherman Jumbo, Sherman E8, Stug III, FW 190, Me 109 , M5 AT Gun, Pak40, leFH18, M1a1 Pack Howitzer and many, many more)
- realistical penetration values of Guns and armour, historical movement and turret rotation speed and loading times
- smoke screens for almost all tanks.
- New veterancy system: All units gain veterancy by fighting, each vet step increases accuracy, sight range, shortens reload times, decreases inflicted suppression of a unit.
- special vet abilities
- dynamical sight range - moving units wont see as far as standing units, cause they have to pay attention to their movement
- new upgrade system, units can only upgrade when near to HQ or other special buildings.
- removed unrealistic features, like building bunkers in 30 seconds
- vehicles give cover for soldiers, tankwrecks cant be crushed and have to be demolished
- barb wire may damage tires and tracks of vehicles
- limits on almost every support/armored unit
- heavy Infantry squads already have a bar / lMG when built.
- smoke Grenades for Infantry Squads to conceal movement.
- line Engineer Squads cannot repair tanks or vehicles anymore.
- Special vehicle repair crews or repair stations have to be used to repair them.
- and so on and so on - but maybe test it out yourself.
How to install:
This Mod requires also the original Company of Heroes (vanilla) and/or ToV and will not run on Opposing Fronts only.
The project has it’s own installer.
Report problems with download to [email protected]
see morePopular files for Company of Heroes: Opposing Fronts
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
Company of Heroes: Opposing Fronts - Far East War v.20161225 | mod | 1646.8 MB | 2/20/2017 | 8.9K | 40 |
Company of Heroes: Opposing Fronts - StarWars Frontlines - The Galactic Civil War v. Alpha Demo | mod | 482.3 MB | 4/3/2018 | 948 | 24 |
Company of Heroes: Opposing Fronts - Europe At War v.7.2 | mod | 3647.1 MB | 5/29/2017 | 10.4K | 22 |
Company of Heroes: Opposing Fronts - Modern Combat v.1.019 (Hotfixed) | mod | 1868.1 MB | 10/2/2019 | 7.1K | 22 |
Company of Heroes: Opposing Fronts | demo | 1964.5 MB | 11/26/2007 | 9.2K | 18 |
Company of Heroes: Opposing Fronts - Battle of Crete v.3.8.10 | mod | 345.4 MB | 3/1/2020 | 3.5K | 12 |
Company of Heroes: Opposing Fronts - Company of Heroes: Back to Basics v.4.1 | mod | 931.3 MB | 3/12/2016 | 2.1K | 12 |
Company of Heroes: Opposing Fronts - The Great War 1918 v.1.2 | mod | 346.3 MB | 6/5/2018 | 7.3K | 11 |
Company of Heroes: Opposing Fronts - v.2.301 v.2.400 ENG | patch | 95.1 MB | 3/31/2009 | 2.6K | 11 |
Company of Heroes: Opposing Fronts - B-Mod v.1.03a | mod | 86.2 MB | 1/4/2015 | 1K | 9 |
Company of Heroes: Opposing Fronts - Europe in Ruins: Reinforcements v.0.8.08 | mod | 441.8 MB | 9/18/2019 | 1.6K | 9 |
Company of Heroes: Opposing Fronts - Battle of the Bulge v.3.5 | mod | 936.8 MB | 9/18/2019 | 5.9K | 6 |
Company of Heroes: Opposing Fronts - v.2.102 – v.2.103 ENG | patch | 11.6 MB | 11/5/2007 | 3.8K | 5 |
Company of Heroes: Opposing Fronts - Cold Waters v.3 | mod | 7.3 MB | 4/2/2018 | 547 | 5 |
Company of Heroes: Opposing Fronts - v.2.100 – v.2.101 ENG | patch | 137.2 MB | 9/26/2007 | 3.9K | 4 |
Company of Heroes: Opposing Fronts - v.2.101 – v.2.102 ENG | patch | 3.8 MB | 10/15/2007 | 3.9K | 4 |