Dark Sun Shattered Lands Map

Dark Sun Shattered Lands Map Average ratng: 4,7/5 9232 votes

Jul 01, 2017  Dark Sun Introduction: The World of Athas D20 Live. Unsubscribe from D20 Live? Dark Sun: Shattered Lands (DOS) review - Duration: 10:30. 90sgamer92 10,114 views. What is Dark Sun? Dark Sun is a campaign setting for the Dungeons & Dragons roleplaying game. Set on the desert world of Athas, Dark Sun is about the struggle for survival. Nine city-states cling to life in the Tablelands. Until recently, they were ruled.

SSI took a giant leap technologically over their previous AD&D games with Dark Sun: Shattered Lands. However, despite being a good game, it is not as much fun as their first series that began with Pool of Radiance.

Graphics are the major draw for this game. Half of the back of the package specifically talks about the graphics: 'Imagine your entire screen filled with stunning graphics and cinematics..

Full-blown 16-bit engine..the game features smooth animation and gameplay..all with rich detail and realism.' Although Dark Sun: Shattered Lands is two-dimensional it does feature three-dimensional effects. Characters are viewed from the side while the landscapes contain objects that they can maneuver around.

Creating a party of characters is something that is always a lot of fun. Typical of SSI games, full customization of your party is allowed. Players can choose a character's race, class, alignment, name, and roll for their ability scores. Equipping characters is simple with a point-and-click interface that also controls player movements.

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Gameplay is slow at times as the overall map is not extremely interesting with the land you are in being a desert. There are a lot of open spaces to travel across and there is also not a whole lot to find. Only a few cities exist, most of which are fairly small. Walking in circles tends to occur often as you need to backtrack to locate an item. Drawing a basic map as you progress might be a good idea since, unfortunately, no map is included with the game.

As you walk along monsters can be seen roaming as well. When the party is close to a monster a battle ensues. Battles are turn-based and are very similar to those found in Pool of Radiance. Each character takes their turn individually and can choose from numerous options such as attack, cast magic, or move.

Dark Sun: Shattered Lands looks and plays well but is on the short side. Also, the storyline does not grab the player. Escaping from slavery is cool but that only occurs in the very beginning, the rest of the game is not as interesting. After reading the first Dark Sun five book series, a better plot was certainly expected. However, the end of the game does feature a large and challenging battle making completion worth the effort.

Graphics: Characters and landscapes are all very detailed.

Sound: Music and effects add to the overall atmosphere.

Enjoyment: Not as much fun as previous SSI titles but stays true to the AD&D universe.

Replay Value: Too short and a weak storyline won't bring many players back after they complete the game.

Dark Sun: Shattered Lands is an AD&D game based off of the Dark Sun campaign pack from TSR. In the beginning of the game, the player controls a party of gladiators. It opens up with a fight with a multitude of monsters in an arena. After the battle the party are sent back to the slave pens to wait for their next match. They talk to some of the other gladiators in the slave pens and escape (if they can) to help the free villages established by other escaped slaves. Eventually they must fight back against the totalitarian city-state of Draj and the large army they will soon send to wipe out all of the slave villages.

The game has a mouse interface and is basically point and click to move around, equip the party, talk to people, pick up things, etc. The gameplay is faithful to AD&D's rules in most cases.


How to run this game on modern Windows PC?

This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems. Please choose Download - Easy Setup (20.9 MB).

People who downloaded Dark Sun: Shattered Lands have also downloaded:
Dark Sun 2: Wake of the Ravager, Dark Queen of Krynn, The, Death Knights of Krynn, Curse of the Azure Bonds, Eye of The Beholder 3, Champions of Krynn, Eye of The Beholder 2, Eye of The Beholder 1

Dark sun: wake of the ravager
Dark Sun: Shattered Lands
Developer(s)Strategic Simulations
Publisher(s)Strategic Simulations
Producer(s)Bret Berry
Programmer(s)Russell Brown
Composer(s)Ralph Thomas
SeriesDark Sun
Platform(s)MS-DOS
ReleaseApril 1993[1]
Genre(s)Role-playing
Mode(s)Single-player

Dark Sun: Shattered Lands is a turn-basedrole-playing video game that takes place in the Dungeons and Dragons'campaign setting of Dark Sun. It was released for MS-DOS in a somewhat unfinished state in 1993 by Strategic Simulations,[2] and later patched to a more workable version. It was available on both floppy disk and CD-ROM, though the CD-ROM contained no additional content and was merely used to install the game to the computer's hard drive.

It was later re-released as part of the AD&D Masterpiece Collection in 1996. In addition, Data East was developing console ports for the Sega Saturn and Sony PlayStation for release in 1996,[3] but they were cancelled.

The game had a sequel, Dark Sun: Wake of the Ravager, in 1994. An online MMORPG, Dark Sun Online: Crimson Sands, was released in 1996 and hosted on the T.E.N. Network.

The game was re-released in 2015 on Gog.com with support for Windows, macOS, and Linux.

Plot[edit]

Dark Sun: Shattered Lands takes place in the fictional land of Athas, a dying and hostile desert world. The locale is Draj, a city-state ruled by a powerful sorcerer-king.[4] Nearby are several 'free cities', surviving in the desert thanks to the hard work of their citizens. Upon the completion of the pyramid in Draj, the Sorcerer-King desires to make a great sacrifice of blood by sweeping the desert and destroying the inhabitants of the cities not under his control. The player controls a party of up to four gladiators, condemned to fight in Draj's arena until they die, so naturally the first order of business is escape. Upon escape, the party must unite the free cities to resist Draj's army.[4]

Gameplay[edit]

Dark Sun does not use SSI's older Gold Box engine. The game uses a top-down view of the world similar to the Ultima series. Much of the game involves interaction with other characters, giving the Dark Sun series more emphasis on role-playing and less on dungeon crawling than in the Gold Box games.[5]

The game uses a variant of Advanced Dungeons & Dragons 2nd Edition rules.[5] As with other Dungeons & Dragons computer games, combat features prominently in the game play. Shattered Lands is noted for its highly strategic combat thanks to its two-dimensional turn-based combat system. No two battles are alike, and many of the 'boss battles' involve a large army rather than a few powerful mages or fighters. Proper formation and spell use is a must, particularly when attacked from several directions. Characters are also far more powerful in Dark Sun than in ordinary Dungeons & Dragons campaign settings: base stats are 4d4+4 rather than 3d6, and members of one race, half-giant, receive double to their hit die rolls. Shattered Lands also incorporates elements unique to the Dark Sun campaign setting, including unique character races (the Mul and the insectoid Thri-kreen) and extensive use of psionics.

Publication history[edit]

This game was later included in the 1996 compilation set, the AD&D Masterpiece Collection.[6]

Reception[edit]

Sales[edit]

Shattered Lands debuted at #17 on PC Data's computer games sales chart for the month of September 1993.[7] It climbed to third place in October.[8]

Critical reviews[edit]

Reception
Review scores
PublicationScore
Dragon[9]
CD-ROM Today[10]
Electronic Entertainment8 out of 10[11]

Writing for CD-ROM Today, T. Liam McDonald called Shattered Lands 'a refreshing new twist on familiar AD&D games', and noted its 'vastly improved interface' compared to SSI's previous products.[10] Peter Olafson of Electronic Entertainment found Shattered Lands to be flawed, but he concluded that it was still 'a very good game'. He summarized, 'This isn't gold plate. This isn't tin. It's the real thing—with a bit of tarnish.'[11]

Scorpia of Computer Gaming World in 1993 assured readers that Dark Sun 'is about as far from [the Gold Box series] as you can get .. SSI is taking their role-playing line in a new direction, which is good to see'. While criticizing the 'inanity' of the AD&D 2nd edition rules, and insufficient documentation, she concluded that 'my impression of Dark Sun is favorable. SSI is moving to a more mature form of CRPG [with] much promise for the future, and promises a good game to play right now'.[5] The game was reviewed in 1994 in Dragon #205 by Sandy Petersen in the 'Eye of the Monitor' column, who gave the game 3 out of 5 stars.[9] John Terra of Computer Shopper mostly praised the game.[4] He called the controls 'instinctive' and 'easy to master'.[4] He went on to compliment the audio and visuals, saying the graphics are 'extremely detailed' and that the sound effects 'stand out, with various combat noises that enhance the atmosphere during melee'.[4] He did have negative remarks about the map feature, noting that it does not automap and that it displays the positions of enemies, eliminating some of the suspense.[4]

Dark Sun was a runner-up for Computer Gaming World's Role-Playing Game of the Year award in June 1994, which ultimately went to Betrayal at Krondor. The editors wrote that Dark Sun 'managed to capture the uniqueness of the magic system and 'scorched earth' look of Troy Denning's Prism Pentad series of novels'.[12]

According to GameSpy, 'Dark Sun was TSR's 'post-magical apocalypse' world of brutality, blood, and incredibly violent death. Dark Sun: Shattered Lands' graphics, on the other hand, were rather cutesy—not the violent, mature affair fans were hoping for.'[13]

References[edit]

  1. ^'PC Zone Magazine'. PC Zone. No. 1. April 1993. p. 11. Retrieved July 5, 2017.
  2. ^Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 21. ISBN978-1-907702-58-7.
  3. ^'Role Players' Realm'. GamePro. No. 73. IDG. August 1995. p. 85.
  4. ^ abcdefTerra, John (March 1, 1994). 'AD&D Dark Sun: Shattered Lands Review'. Computer Shopper. Archived from the original on April 13, 2016. Retrieved September 21, 2012. – via HighBeam Research(subscription required)
  5. ^ abcScorpia (December 1993). 'Good-bye Gold Box!'. Computer Gaming World. pp. 124–126. Retrieved 29 March 2016.
  6. ^Butcher, Andy (January 1996). 'Games Reviews'. Arcane. Future Publishing (2): 80.
  7. ^Staff (January 1994). 'What's Hot; PC Data Hits List of Top-Selling Software'. Computer Gaming World (114): 240.
  8. ^Staff (March 1994). 'Leaderboard'. Electronic Entertainment (3): 20.
  9. ^ abPetersen, Sandy (May 1994). 'Eye of the Monitor'. Dragon (205): 59–62.
  10. ^ abMcDonald, T. Liam (January 1995). 'Dark Sun: Shattered Lands'. CD-ROM Today (11): 106.
  11. ^ abOlafson, Peter (January 1994). 'Dark Sun: Shattered Sun'. Electronic Entertainment (1): 94, 95.
  12. ^'Announcing The New Premier Awards'. Computer Gaming World. June 1994. pp. 51–58.
  13. ^Rausch, Allen (2004-08-17). 'A History of D&D Video Games - Part III'. Game Spy. Retrieved November 17, 2012.

External links[edit]

  • Dark Sun: Shattered Lands at MobyGames
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