Fs2004 - Aerosoft - Mega Airport Frankfurt

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Fs2004 - Aerosoft - Mega Airport Frankfurt Average ratng: 5,0/5 9992 votes

The busiest airport in Germany, Frankfurt Airport, is now available for Prepar3D V4. This stunning scenery created by the award-winning German Airports Team conveys the ultimate Mega Airport feeling. Get started in international aviation and depart from Germany's main hub. Realistically scaled and with all airport buildings modelled, this add-on takes you on a huge journey.

Taxi along the taxiway bridges to the runway or check out the new Terminal B. High resolution textures, dynamic lighting, seasonal changes and the even more realistic runway lighting will make your pilot's heart skip a beat.

Mega Airport Frankfurt V2.0 FS9. The busiest airport in Germany, Frankfurt Airport, is now available again for FS2004. This stunning scenery created by the.

Features

  • All 3D objects of the airport area according to the official documents of the Fraport AG
  • Realistically scaled 3D objects of the complete Cargo City South with all buildings
  • 3D objects of the 'Monchhof' area when approaching the runway 'North' with all buildings based on current images
  • Aerial image with customized autogen objects in the close vicinity of the airport covering about 140 km2 including the towns of Eddersheim, Okriftel, Kelsterbach, Zeppelinheim, Walldorf and parts of Raunheim
  • Additional aerial image of the airport area (8 X 6 Km)
  • Usable taxiway bridges connecting the new runway 'North'
  • New Lufthansa Terminal A-Plus
  • New Terminal B with all Satellites
  • Original taxiway signs as well as new taxiways in the south and sout-west
  • New ICE station 'The Square' with parking lot
  • Numerous new buildings at the airport

New In Version P3D V4

Fs2004 - Aerosoft - Mega Airport Frankfurt
  • All code (BLGs) compiled with P3D V4 SDK, using new material options and being performance optimised to the new engine
  • All objects optimised for new shadow technology
  • Ground layout including detailed aerial image following P3DV4 SDK
  • Automatic seasonal changes of relevant 3D objects based on V4 scripting variables, also for snowfall outside winter season
  • New, individual ground adaptations to prevent steps at airport borders when using different meshes (e.g. default/FTX Global)
  • New, optimised 3D runway lighting with activation/deactivation based on time of day and weather conditions
  • Apron lamps with new effects and dynamic light
  • Changed AFCAD approaches at Airac 1708

aerosoft fs2004 shared files:




※ Download: Aerosoft frankfurt fs2004 torrent

In my humble opinion this is one of the best sceneries that I have ever purchased for my flight sim 2004. For now, this leaves FSX:SE and P3D users wanting. I think this was a huge oversight.

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In my humble opinion this is one of the best sceneries that I have ever purchased for my flight sim 2004. Click it and That's it, you're done amigo!


aerosoft fs2004 shared files: - Maybe it performs somewhat better with sliders more off to the left but I don't want to give up the visuals - so Frankfurt, as it is in its current state, is a no-fly zone for me.

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UPDATE OFFERIf you previously purchased AEROSOFT - MEGA AIRPORT FRANKFURT X DOWNLOAD or AEROSOFT - MEGA AIRPORT FRANKFURT X at simMarket, you are entitled to the special upgrade price of EUR 22. NOTE: The special upgrade price will be awarded automatically, therefore you must be logged into your same account used to purchase the previous version! If in doubt contact simMarket support first! The busiest airport in Germany, Frankfurt Airport, is now available for FSX and Prepar3D V3. This stunning scenery created by the award-winning German Airports Team conveys the ultimate Mega Airport feeling. Realistically scaled and with all airport buildings modeled, this add-on takes you on a huge journey. Taxi along the taxiway bridges to the runway or check out the new Terminal B. High resolution textures, taxiway signs, taxiways as well as an aerial image of 140km² covering the towns of Eddersheim, Okriftel, Kelsterbach, Zeppelinheim, Walldorf and parts of Raunheim make your heart skip a beat. Thank you aerosoft for onece making me happy!! Benutze FSX und P3D V3. Im FSX habe ich bessere FPS als mit der alten Version des Flughafens. OOM ist kein Problem, scheint also wirklich vom System abhängig zu sein. Die Texturen sehen sehr gut aus und es sieht wirklich so in Frankfurt aus. Es hängt natürlich auch von den Grafikeinstellungen ab. Im FSX sehen bei mir die Texturen absolut realitisch aus, aber in P3D schaffe ich es nicht die Fenster so wirklich realistisch aussehen zu lassen. In P3D habe ich ebenfalls keine VAS Probleme und auch die Frames sind noch etwas besser. Wahrscheinlich kann man als Resume dazu sagen, entweder es läuft super oder eben überhaupt nicht und der Simulator crashed mit OOM. Sie sind holprig und mit Crash Detection bedeutet die Autobahnüberquerung das Ende. Auch sollten die Jetways mit sich bewegen lassen, das man dafür AES benötigt ist für GSX User ärgerlich. In P3D wurden alle 3D Modelle der Anflugbefeuerung vergessen. Außerdem gibt es keinen Bodenschatten der Flugzeuge. Aber das sind alles Fehler, die ja sicher mit einem Update leicht zu beheben sind. Was eine wirkliche Sensation ist, das ist das Docking System, welches sogar in P3D funktioniert. Die Entfernungen werden in cm angegeben und auch die Richtungskorrekturen sind enthalten. Alleine dieses ist schon 5 Punkte wert. Dazu sieht es völlig echt aus. Solid effort by Aerosoft on a large and complex airport. Everything is updated to current status and I feel immersed when taxying to the gate, at least in the daytime. I run this on my latest update of P3DV3. Performance is absolutely fine, I get 25-35fps nice and smooth on approach and taxi with lots of AI traffic in my Aerosoft A319. WAS is no issue for me in P3D. Very good for such a huge airport on my average rig. Basically an issue with the simulator having trouble with AI traffic on different elevations, so no real issue for me but might be good to know. Only thing I really miss is the lack of dynamic AES lite traffic on the apron and trains for the P3D version, since that is only supported for FSX. P3D native traffic makes up for some of it though. Night textures on buildings are quite bright by default and there is not enough contrast between dark spots and lighted areas on the apron and gate areas. A nuisance since that is not very realistic. Partly this can be corrected by the P3D lighting options though. And of course this is a problem that I have seen with most add-ons, so not unique to EDDF. However: This EDDF v2. Thanks Aerosoft for a well functioning major hub in Germany! Picked up the new EDDF a few days ago, flew into the airport four times since then, on all occasions with the A2A Cessna 182, and all the time I ended up running out of memory. I have been using P3D v3. All non-used scenery were de-activated. In short, I found the new EDDF to be very much VAS-hungry. My settings are pretty much high but I have no issues at other massive airports so there is room for improvement on the VAS side. FPS is however good and the airport itself does look great, no complaints about that. Textures are sharp and crisp, night lighting is very realistic too. Unfortunately, being such a VAS-eater beast, I cannot recommend it, at least not to those who want to keep their high settings. Maybe it performs somewhat better with sliders more off to the left but I don't want to give up the visuals - so Frankfurt, as it is in its current state, is a no-fly zone for me. The textures are improved pretty significantly on the terminal. The performance for my rig is approximately a 40% improvement over the previous version. I would still say performance is not on par with Fly Tampa, T2G, FSDT or Flightbeam. Since this is the only Frankfurt you can buy you'll have to buy it. I think this was a huge oversight. Thank you aerosoft for onece making me happy!! Benutze FSX und P3D V3. Im FSX habe ich bessere FPS als mit der alten Version des Flughafens. OOM ist kein Problem, scheint also wirklich vom System abhängig zu sein. Die Texturen sehen sehr gut aus und es sieht wirklich so in Frankfurt aus. Es hängt natürlich auch von den Grafikeinstellu- ngen ab. Im FSX sehen bei mir die Texturen absolut realitisch aus, aber in P3D schaffe ich es nicht die Fenster so wirklich realistisch aussehen zu lassen. In P3D habe ich ebenfalls keine VAS Probleme und auch die Frames sind noch etwas besser. Wahrsc- heinlich kann man als Resume dazu sagen, entweder es läuft super oder eben überhaupt nicht und der Simulator crashed mit OOM. Sie sind holprig und mit Crash Detection bedeutet die Autobahnüberque- rung das Ende. Auch sollten die Jetways mit sich bewegen lassen, das man dafür AES benötigt ist für GSX User ärgerlich. In P3D wurden alle 3D Modelle der Anflugbefeuerun- g vergessen. Außerdem gibt es keinen Bodenschatten der Flugzeuge. Aber das sind alles Fehler, die ja sicher mit einem Update leicht zu beheben sind. Was eine wirkliche Sensation ist, das ist das Docking System, welches sogar in P3D funktioniert. Die Entfernungen werden in cm angegeben und auch die Richtungskorrek- turen sind enthalten. Alleine dieses ist schon 5 Punkte wert. Dazu sieht es völlig echt aus. Solid effort by Aerosoft on a large and complex airport. Everything is updated to current status and I feel immersed when taxying to the gate, at least in the daytime. I run this on my latest update of P3DV3. Perfo- rmance is absolutely fine, I get 25-35fps nice and smooth on approach and taxi with lots of AI traffic in my Aerosoft A319. WAS is no issue for me in P3D. Very good for such a huge airport on my average rig. Basically an issue with the simulator having trouble with AI traffic on different elevations, so no real issue for me but might be good to know. Only thing I really miss is the lack of dynamic AES lite traffic on the apron and trains for the P3D version, since that is only supported for FSX. P3D native traffic makes up for some of it though. Nigh- t textures on buildings are quite bright by default and there is not enough contrast between dark spots and lighted areas on the apron and gate areas. A nuisance since that is not very realistic. Partly this can be corrected by the P3D lighting options though. And of course this is a problem that I have seen with most add-ons, so not unique to EDDF. Howeve- r: This EDDF v2. Thanks Aerosoft for a well functioning major hub in Germany! Picked up the new EDDF a few days ago, flew into the airport four times since then, on all occasions with the A2A Cessna 182, and all the time I ended up running out of memory. I have been using P3D v3. All non-used scenery were de-activated. In short, I found the new EDDF to be very much VAS-hungry. My settings are pretty much high but I have no issues at other massive airports so there is room for improvement on the VAS side. FPS is however good and the airport itself does look great, no complaints about that. Textures are sharp and crisp, night lighting is very realistic too. Unfortunately- , being such a VAS-eater beast, I cannot recommend it, at least not to those who want to keep their high settings. Maybe it performs somewhat better with sliders more off to the left but I don't want to give up the visuals - so Frankfurt, as it is in its current state, is a no-fly zone for me. The textures are improved pretty significantly on the terminal. The performance for my rig is approximately a 40% improvement over the previous version. I would still say performance is not on par with Fly Tampa, T2G, FSDT or Flightbeam. Since this is the only Frankfurt you can buy you'll have to buy it. I think this was a huge oversight. Great scenery and i must admit i have flown in real life to frankfurt before and for them to be able to depict and also optimize performance for such a heavily dense airport almost like heathrow interms of the city and the airport and with my medium pc of 3570k and still with a triple 7 get between 25 to 35 inside the cockpit i am amazed and give you 5 stars even though on my final approach for runway 25r it seems the ILS frequency didn't work but still if there was a 7 or 10 stars i will give.


This is why you would use the Configuration Tool: notice the summer textures on the bridge, while everything else is in winter. El effort by Aerosoft on a large and complex airport. MA Frankfurt V2 comes with a set of terrain textures that extend quite a bit outwards from the airport. Personally, I also ran into some memory problems at first when using Frankfurt. Textures are sharp and crisp, night lighting is very civil too. Thanks Aerosoft for a well functioning major hub in Germany!.
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